发布时间:2023-05-18 文章分类:WEB开发, 电脑百科 投稿人:赵颖 字号: 默认 | | 超大 打印

最近在学yolov5的网络结构,发现不同的人描述yolov5的网络结构并不同,有的说是C3模块有的说是BottleneckCSP,这给我一个小白带来了很大困扰。查询了很多文章终于在一篇文章中有博主提到,yolov5新版本用C3代替了BottleneckCSP。所以为了搞清楚yolov5的具体网络结构,在这里把所有的版本结构记录下来,以便之后的学习理解与查看。

yolov5从V1.0到V6.2网络变化梳理

v1.0版本如下
backbone主要模块:Focus、Conv、BottleneckCSP、SPP
head主要模块:BottleneckCSP、Conv、nn.Upsample、Concat、nn.Conv2d

# YOLOv5 backbone
backbone:
  # [from, number, module, args]
  [[-1, 1, Focus, [64, 3]],  # 0-P1/2
   [-1, 1, Conv, [128, 3, 2]],  # 1-P2/4
   [-1, 3, BottleneckCSP, [128]],
   [-1, 1, Conv, [256, 3, 2]],  # 3-P3/8
   [-1, 9, BottleneckCSP, [256]],
   [-1, 1, Conv, [512, 3, 2]],  # 5-P4/16
   [-1, 9, BottleneckCSP, [512]],
   [-1, 1, Conv, [1024, 3, 2]], # 7-P5/32
   [-1, 1, SPP, [1024, [5, 9, 13]]],
  ]
# YOLOv5 head
head:
  [[-1, 3, BottleneckCSP, [1024, False]],  # 9
   [-1, 1, Conv, [512, 1, 1]],
   [-1, 1, nn.Upsample, [None, 2, 'nearest']],
   [[-1, 6], 1, Concat, [1]],  # cat backbone P4
   [-1, 3, BottleneckCSP, [512, False]],  # 13
   [-1, 1, Conv, [256, 1, 1]],
   [-1, 1, nn.Upsample, [None, 2, 'nearest']],
   [[-1, 4], 1, Concat, [1]],  # cat backbone P3
   [-1, 3, BottleneckCSP, [256, False]],
   [-1, 1, nn.Conv2d, [na * (nc + 5), 1, 1]],  # 18 (P3/8-small)
   [-2, 1, Conv, [256, 3, 2]],
   [[-1, 14], 1, Concat, [1]],  # cat head P4
   [-1, 3, BottleneckCSP, [512, False]],
   [-1, 1, nn.Conv2d, [na * (nc + 5), 1, 1]],  # 22 (P4/16-medium)
   [-2, 1, Conv, [512, 3, 2]],
   [[-1, 10], 1, Concat, [1]],  # cat head P5
   [-1, 3, BottleneckCSP, [1024, False]],
   [-1, 1, nn.Conv2d, [na * (nc + 5), 1, 1]],  # 26 (P5/32-large)
   [[], 1, Detect, [nc, anchors]],  # Detect(P5, P4, P3)
  ]

v2.0版本如下
backbone主要模块:Focus、Conv、BottleneckCSP、SPP
head主要模块:BottleneckCSP、Conv、nn.Upsample、Concat
v2.0与V1.0相比最大的区别就是少了nn.Conv2d模块,并且Detect指定为17, 20, 23层输出

# YOLOv5 backbone
backbone:
  # [from, number, module, args]
  [[-1, 1, Focus, [64, 3]],  # 0-P1/2
   [-1, 1, Conv, [128, 3, 2]],  # 1-P2/4
   [-1, 3, BottleneckCSP, [128]],
   [-1, 1, Conv, [256, 3, 2]],  # 3-P3/8
   [-1, 9, BottleneckCSP, [256]],
   [-1, 1, Conv, [512, 3, 2]],  # 5-P4/16
   [-1, 9, BottleneckCSP, [512]],
   [-1, 1, Conv, [1024, 3, 2]],  # 7-P5/32
   [-1, 1, SPP, [1024, [5, 9, 13]]],
   [-1, 3, BottleneckCSP, [1024, False]],  # 9
  ]
# YOLOv5 head
head:
  [[-1, 1, Conv, [512, 1, 1]],
   [-1, 1, nn.Upsample, [None, 2, 'nearest']],
   [[-1, 6], 1, Concat, [1]],  # cat backbone P4
   [-1, 3, BottleneckCSP, [512, False]],  # 13
   [-1, 1, Conv, [256, 1, 1]],
   [-1, 1, nn.Upsample, [None, 2, 'nearest']],
   [[-1, 4], 1, Concat, [1]],  # cat backbone P3
   [-1, 3, BottleneckCSP, [256, False]],  # 17
   [-1, 1, Conv, [256, 3, 2]],
   [[-1, 14], 1, Concat, [1]],  # cat head P4
   [-1, 3, BottleneckCSP, [512, False]],  # 20
   [-1, 1, Conv, [512, 3, 2]],
   [[-1, 10], 1, Concat, [1]],  # cat head P5
   [-1, 3, BottleneckCSP, [1024, False]],  # 23
   [[17, 20, 23], 1, Detect, [nc, anchors]],  # Detect(P3, P4, P5)
  ]

V3.0与V3.1和V2.0相同,这里不放代码;

V4.0版本开始,作者开始用C3代替了BottleneckCSP,而其他的结构不变。C3结构作用基本相同均为BottleneckCSP架构,只是在修正单元的选择上有所不同,其包含了3个标准卷积层以及多个Bottleneck模块(数量由配置文件.yaml的n和depth_multiple参数乘积决定)

# YOLOv5 backbone
backbone:
  # [from, number, module, args]
  [[-1, 1, Focus, [64, 3]],  # 0-P1/2
   [-1, 1, Conv, [128, 3, 2]],  # 1-P2/4
   [-1, 3, C3, [128]],
   [-1, 1, Conv, [256, 3, 2]],  # 3-P3/8
   [-1, 9, C3, [256]],
   [-1, 1, Conv, [512, 3, 2]],  # 5-P4/16
   [-1, 9, C3, [512]],
   [-1, 1, Conv, [1024, 3, 2]],  # 7-P5/32
   [-1, 1, SPP, [1024, [5, 9, 13]]],
   [-1, 3, C3, [1024, False]],  # 9
  ]
# YOLOv5 head
head:
  [[-1, 1, Conv, [512, 1, 1]],
   [-1, 1, nn.Upsample, [None, 2, 'nearest']],
   [[-1, 6], 1, Concat, [1]],  # cat backbone P4
   [-1, 3, C3, [512, False]],  # 13
   [-1, 1, Conv, [256, 1, 1]],
   [-1, 1, nn.Upsample, [None, 2, 'nearest']],
   [[-1, 4], 1, Concat, [1]],  # cat backbone P3
   [-1, 3, C3, [256, False]],  # 17 (P3/8-small)
   [-1, 1, Conv, [256, 3, 2]],
   [[-1, 14], 1, Concat, [1]],  # cat head P4
   [-1, 3, C3, [512, False]],  # 20 (P4/16-medium)
   [-1, 1, Conv, [512, 3, 2]],
   [[-1, 10], 1, Concat, [1]],  # cat head P5
   [-1, 3, C3, [1024, False]],  # 23 (P5/32-large)
   [[17, 20, 23], 1, Detect, [nc, anchors]],  # Detect(P3, P4, P5)
  ]

一张图快速了解C3与BottleneckCSP区别(从别人那扒的,嘘):
yolov5从V1.0到V6.2网络变化梳理
V5.0版本也没有改变网络结构,这里不放代码;

v6.0版本将第0层的Focus替换成Conv,将SPP替换成SPPF;
ps:SPPF比SPP快了一倍时间yolov5 github上有代码验证,这里只放结果。
yolov5从V1.0到V6.2网络变化梳理

# YOLOv5 v6.0 backbone
backbone:
  # [from, number, module, args]
  [[-1, 1, Conv, [64, 6, 2, 2]],  # 0-P1/2
   [-1, 1, Conv, [128, 3, 2]],  # 1-P2/4
   [-1, 3, C3, [128]],
   [-1, 1, Conv, [256, 3, 2]],  # 3-P3/8
   [-1, 6, C3, [256]],
   [-1, 1, Conv, [512, 3, 2]],  # 5-P4/16
   [-1, 9, C3, [512]],
   [-1, 1, Conv, [1024, 3, 2]],  # 7-P5/32
   [-1, 3, C3, [1024]],
   [-1, 1, SPPF, [1024, 5]],  # 9
  ]
# YOLOv5 v6.0 head
head:
  [[-1, 1, Conv, [512, 1, 1]],
   [-1, 1, nn.Upsample, [None, 2, 'nearest']],
   [[-1, 6], 1, Concat, [1]],  # cat backbone P4
   [-1, 3, C3, [512, False]],  # 13
   [-1, 1, Conv, [256, 1, 1]],
   [-1, 1, nn.Upsample, [None, 2, 'nearest']],
   [[-1, 4], 1, Concat, [1]],  # cat backbone P3
   [-1, 3, C3, [256, False]],  # 17 (P3/8-small)
   [-1, 1, Conv, [256, 3, 2]],
   [[-1, 14], 1, Concat, [1]],  # cat head P4
   [-1, 3, C3, [512, False]],  # 20 (P4/16-medium)
   [-1, 1, Conv, [512, 3, 2]],
   [[-1, 10], 1, Concat, [1]],  # cat head P5
   [-1, 3, C3, [1024, False]],  # 23 (P5/32-large)
   [[17, 20, 23], 1, Detect, [nc, anchors]],  # Detect(P3, P4, P5)
  ]

V6.1和V6.2版本与V6.0相同,这里不放代码;

总结
V1.0版本backbone主要模块:Focus、Conv、BottleneckCSP、SPP;head主要模块:BottleneckCSP、Conv、nn.Upsample、Concat、nn.Conv2d。
V2.0版本在V1.0版本基础上删去nn.Conv2d,并且Detect指定为17, 20, 23层输出。
V4.0版本用C3代替了BottleneckCSP,而其他的结构不变。
V6.0版本将第0层的Focus替换成Conv,将SPP替换成SPPF;

最后放一张V6.1版本网络结构图:(来自github官方)
yolov5从V1.0到V6.2网络变化梳理