1. swin-transformer网络结构
实际上,我们在进行代码复现时应该是下图,接下来我们根据下面的图片进行分段实现
2. Patch Partition & Patch Embedding
首先将图片输入到Patch Partition模块中进行分块,即每4x4相邻的像素为一个Patch,然后在channel方向展平(flatten)。假设输入的是RGB三通道图片,那么每个patch就有4x4=16个像素,然后每个像素有R、G、B三个值所以展平后是16x3=48,所以通过Patch Partition后图像shape由 [H, W, 3]变成了 [H/4, W/4, 48]。然后在通过Linear Embeding层对每个像素的channel数据做线性变换,由48变成C,即图像shape再由 [H/4, W/4, 48]变成了 [H/4, W/4, C]。其实在源码中Patch Partition和Linear Embeding就是直接通过一个卷积层实现的,和之前Vision Transformer中讲的 Embedding层结构一模一样。
import paddle
import paddle.nn as nn
class PatchEmbedding(nn.Layer):
def __init__(self,patch_size=4,embed_dim=96):
super().__init__()
self.patch_embed = nn.Conv2D(3,out_channels=96,kernel_size=4,stride=4)
self.norm = nn.LayerNorm(embed_dim)
def forward(self,x):
x = self.patch_embed(x) #[B,embed_dim,h,w]
x = x.flatten(2) #[B,embed_dim,h*w]
x = x.transpose([0,2,1])
x = self.norm(x)
return x
3. Patch Merging
前面有说,在每个Stage中首先要通过一个Patch Merging层进行下采样(Stage1除外)。如下图所示,假设输入Patch Merging的是一个4x4大小的单通道特征图(feature map),Patch Merging会将每个2x2的相邻像素划分为一个patch,然后将每个patch中相同位置(同一颜色)像素给拼在一起就得到了4个feature map。接着将这四个feature map在深度方向进行concat拼接,然后在通过一个LayerNorm层。最后通过一个全连接层在feature map的深度方向做线性变化,将feature map的深度由C变成C/2。通过这个简单的例子可以看出,通过Patch Merging层后,feature map的高和宽会减半,深度会翻倍。
class PatchMerging(nn.Layer):
def __init__(self,resolution,dim):
super().__init__()
self.resolution = resolution
self.dim = dim
self.reduction = nn.Linear(4*dim,2*dim)
self.norm = nn.LayerNorm(4*dim)
def forward(self,x):
h ,w = self.resolution
b,_,c = x.shape
x = x.reshape([b,h,w,c])
x0 = x[:,0::2,0::2,:]
x1 = x[:,0::2,1::2,:]
x2 = x[:,1::2,0::2,:]
x3 = x[:,1::2,1::2,:]
x = paddle.concat([x0,x1,x2,x3],axis=-1)
x = x.reshape([b,-1,4*c])
x = self.norm(x)
x = self.reduction(x)
return x
PS:演示一下 x[:,0::2,0::2,:]等的作用
4. W-MSA(Windows Multi-head Self-Attention)和SW-MSA(Shifted Windows Multi-head Self-Attentio)
之所以引用Windows Multi-head Self-Attention(W-MSA)模块是为了减少计算量,采用W-MSA模块时,只会在每个窗口内进行自注意力计算,所以窗口与窗口之间是无法进行信息传递的,为了解决这个问题,作者引入了Shifted Windows Multi-Head Self-Attention(SW-MSA)模块。
# 将layer分成若干个windows,然后在每个windows内attention计算
def windows_partition(x , window_size):
B , H , W , C = x.shape
x = x.reshape([B,H//window_size,window_size,W//window_size,window_size,C])
# [B,H//window_size,W//window_size,window_size,window_size,C]
x.transpose([0,1,3,2,4,5])
x.reshape([-1,window_size,window_size,C])
# [B*H//window_size*w//window_size,window_size,window_size,c]
return x
#将若干个windows合并为一个layer。
def window_reverse(window, window_size , H , W ):
B = window.shape[0]//((H//window_size)*(W//window_size))
x = window.reshape([B,H//window_size,W//window_size,window_size,window_size,-1])
x = x.transpose([0,1,3,2,4,5])
x = x.reshape([B,H,W,-1])
return x
接下来,在每个window中做self attention,就是在不关注mask的情况下,attention与transformer中的self attention没啥区别。
class window_attention(nn.Layer):
def __init__(self,dim,window_size,num_heads):
super().__init__()
self.dim = dim
self.dim_head = dim//num_heads
self.num_heads = num_heads
self.scale = self.dim_head**-0.5
self.softmax = nn.Softmax(-1)
self.qkv = nn.Linear(dim,int(dim*3))
self.proj = nn.Linear(dim,dim)
def transpose_multi_head(self,x):
new_shape = x.shape[:-1]+[self.num_heads,self.dim_head]
x = x.reshape(new_shape)
# [B,num_patches,num_heads,dim_head]
x = x.transpose([0,2,1,3])
# [B,num_heads,num_patches,dim_head]
return x
def forward(self,x,mask=None):
B,N,C = x.shape
qkv = self.qkv(x).chunk(3,-1)
q,k,v = map(self.transpose_multi_head,qkv)
q = q*self.scale
attn = paddle.matmul(q,k,transpose_y=True)
# attn = self.softmax(attn)
if mask is None:
attn = self.softmax(attn)
else:
attn = attn.reshape([B//mask.shape[0],mask.shape[0],self.num_heads,mask.shape[1],mask.shape[1 ]])
attn = attn+mask.unsqueeze(1).unsqueeze(0)
attn = attn.reshape([-1,self.num_heads,mask.shape[1],mask.shape[1]])
attn = self.softmax(attn)
attn = paddle.matmul(attn,v)
# [B,num_heads,num_patches,dim_head]
attn = attn.transpose([0,2,1,3])
#[B,num_patches,num_heas,dim_head]
attn = attn.reshape([B,N,C])
out = self.proj(attn)
return out
至于SW-MSA(Shifted Windows Multi-head Self-Attentio),具体的是如何实现的,可以详见博客,我在此处针对我所认为的难点,写了一些demo方便理解。
paddle.roll()
关于paddle.roll(同torch.roll),下面的图片中,b 是 a 分别在第0轴和第1轴,下移两次,然后b再同样的操作便能达到a
如何生成generate mask
关于self.register_buffer与attention mask
if self.shift_size > 0:
H, W = self.resolution
img_mask = paddle.zeros((1, H, W, 1))
h_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
w_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
cnt = 0
for h in h_slices:
for w in w_slices:
img_mask[:, h, w, :] = cnt
cnt += 1
mask_windows = windows_partition(img_mask, self.window_size)
mask_windows = mask_windows.reshape((-1, self.window_size * self.window_size))
attn_mask = mask_windows.unsqueeze(1) - mask_windows.unsqueeze(2)
attn_mask = paddle.where(attn_mask != 0,
paddle.ones_like(attn_mask) * float(-100.0),
attn_mask)
attn_mask = paddle.where(attn_mask == 0,
paddle.zeros_like(attn_mask),
attn_mask)
else:
attn_mask = None
self.register_buffer("attn_mask", attn_mask)
一般情况下,是将网络中的参数保存成orderedDict形式的,这里的参数其实包含两种,一种是模型中各种module含的参数,即nn.Parameter,我们当然可以在网络中定义其他的nn.Parameter参数,另一种就是buffer,前者每次optim.step会得到更新,而不会更新后者。
接下来就是分成若干个window,展平(flatten),展平后,自己乘自己,最后得到attention mask。(上上图有展示)
class Identity(nn.Layer):
def __init__(self):
super().__init__()
def forward(self,x):
return x
class Mlp(nn.Layer):
def __init__(self,embed_dim,mlp_ratio=4.0,dropout=0.):
super().__init__()
w_att_1,b_att_1 = self.init_weight()
w_att_2,b_att_2 = self.init_weight()
self.fc1 = nn.Linear(embed_dim,int(embed_dim*mlp_ratio),weight_attr=w_att_1,bias_attr=b_att_1)
self.fc2 = nn.Linear(int(embed_dim*mlp_ratio),embed_dim,weight_attr=w_att_2,bias_attr=b_att_2)
self.dropout = nn.Dropout(dropout)
self.act = nn.GELU()
def init_weight(self):
weight_attr = paddle.ParamAttr(initializer=nn.initializer.TruncatedNormal(std=0.2))
bias_attr = paddle.ParamAttr(initializer=nn.initializer.Constant(.0))
return weight_attr,bias_attr
def forward(self,x):
x = self.fc1(x)
x = self.act(x)
x = self.dropout(x)
x = self.fc2(x)
x = self.dropout(x)
return x
4. swin block
所有的模块在写完后,我们便需要将每个模块串联起来生成swin block。除了需要判断是 W-MSA和SW-MSA,其他的和transformer中的encoder没区别。在patch embedding后,将patch分成若干个window,在各个window中分别做W-MSA或SW-MSA,残差连接,然后再mlp,再进行残差连接。
class SwinBlock(nn.Layer):
def __init__(self,dim,input_resolution,num_heads,window_size,shift_size):
super().__init__()
self.dim = dim
self.resolution = input_resolution
self.window_size = window_size
self.att_norm = nn.LayerNorm(dim)
self.attn = window_attention(dim=dim,window_size=window_size, num_heads=num_heads)
self.mlp = Mlp(dim)
self.shift_size = shift_size
self.mlp_norm = nn.LayerNorm(dim)
if self.shift_size > 0:
H, W = self.resolution
img_mask = paddle.zeros((1, H, W, 1))
h_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
w_slices = (slice(0, -self.window_size),
slice(-self.window_size, -self.shift_size),
slice(-self.shift_size, None))
cnt = 0
for h in h_slices:
for w in w_slices:
img_mask[:, h, w, :] = cnt
cnt += 1
mask_windows = windows_partition(img_mask, self.window_size)
mask_windows = mask_windows.reshape((-1, self.window_size * self.window_size))
attn_mask = mask_windows.unsqueeze(1) - mask_windows.unsqueeze(2)
attn_mask = paddle.where(attn_mask != 0,
paddle.ones_like(attn_mask) * float(-100.0),
attn_mask)
attn_mask = paddle.where(attn_mask == 0,
paddle.zeros_like(attn_mask),
attn_mask)
else:
attn_mask = None
self.register_buffer("attn_mask", attn_mask)
def forward(self,x):
H,W = self.resolution
B,N,C = x.shape
h = x
x = self.att_norm(x)
x = x.reshape([B,H,W,C])
if self.shift_size >0 :
shift_x = paddle.roll(x,shifts=(-self.shift_size,-self.shift_size),axis=(1,2))
else:
shift_x = x
x_windows = windows_partition(shift_x,self.window_size)
x_windows = x_windows.reshape([-1,self.window_size*self.window_size,C])
attn_windows = self.attn(x_windows,mask = self.attn_mask)
attn_windows = attn_windows.reshape([-1,self.window_size,self.window_size,C])
shifted_x = window_reverse(attn_windows,self.window_size,H,W)
if self.shift_size>0:
x = paddle.roll(shifted_x,shifts=(-self.shift_size,-self.shift_size),axis=(1,2))
else:
x = shifted_x
x = x.reshape([B,-1,C])
x = h+x
h = x
x = self.mlp_norm(x)
x = self.mlp(x)
x = h+x
return x
5. 接下来我们将所有的模块串联起来生成一个stage
stage由若干个Swin Transformer Block和一个Patch Merging生成。
class SwinTransformerStage(nn.Layer):
def __init__(self,dim,input_resolution,depth,num_heads,window_size,patch_merging= None):
super().__init__()
self.blocks = nn.LayerList()
for i in range(depth):
# print(i)
self.blocks.append(SwinBlock(dim = dim,input_resolution=input_resolution,num_heads=num_heads,window_size=window_size,\
shift_size=0 if (i % 2 == 0) else window_size//2))
if patch_merging is None:
self.patch_merging = Identity()
else:
self.patch_merging = patch_merging(input_resolution,dim)
def forward(self,x):
for block in self.blocks:
x = block(x)
x = self.patch_merging(x)
return x
class SwinTransformerStage(nn.Layer):
def __init__(self,dim,input_resolution,depth,num_heads,window_size,patch_merging= None):
super().__init__()
self.blocks = nn.LayerList()
for i in range(depth):
# print(i)
self.blocks.append(SwinBlock(dim = dim,input_resolution=input_resolution,num_heads=num_heads,window_size=window_size,\
shift_size=0 if (i % 2 == 0) else window_size//2))
if patch_merging is None:
self.patch_merging = Identity()
else:
self.patch_merging = patch_merging(input_resolution,dim)
def forward(self,x):
for block in self.blocks:
x = block(x)
x = self.patch_merging(x)
return x
class Swin(nn.Layer):
def __init__(self,
image_size=224,
patch_size=4,
in_channels=3,
embed_dim=96,
window_size=7,
num_heads=[3,6,12,24],
depths = [2,2,62],
num_classes=1000):
super().__init__()
self.num_classes = num_classes
self.depths = depths
self.num_heads = num_heads
self.embed_dim = embed_dim
self.num_stages = len(depths)
self.num_features = int(self.embed_dim * 2 ** (self.num_stages - 1))
self.patch_resolution = [image_size//patch_size,image_size//patch_size]
self.patch_embedding = PatchEmbedding(patch_size=patch_size,embed_dim=embed_dim)
self.stages = nn.LayerList()
for idx,(depth,num_heads) in enumerate(zip(self.depths,num_heads)):
stage = SwinTransformerStage(dim=int(self.embed_dim*2**idx),
input_resolution=(self.patch_resolution[0]//(2**idx),
self.patch_resolution[0]//(2**idx)),
depth=depth,
num_heads=num_heads,
window_size=window_size,
patch_merging=PatchMerging if (idx < self.num_stages-1 ) else None )
self.stages.append(stage)
self.norm = nn.LayerNorm(self.num_features)
self.avgpool = nn.AdaptiveAvgPool1D(1)
self.fc = nn.Linear(self.num_features,self.num_classes)
def forward(self,x):
x = self.patch_embedding(x)
for stage in self.stages:
x = stage(x)
x = self.norm(x)
x = x.transpose([0,2,1])
x = self.avgpool(x)
x = x.flatten(1)
x = self.fc(x)
return x
6. 输出网络
model = Swin()
print(model)
out = model(t)
print(out.shape)
Swin(
(patch_embedding): PatchEmbedding(
(patch_embed): Conv2D(3, 96, kernel_size=[4, 4], stride=[4, 4], data_format=NCHW)
(norm): LayerNorm(normalized_shape=[96], epsilon=1e-05)
)
(stages): LayerList(
(0): SwinTransformerStage(
(blocks): LayerList(
(0): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[96], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=96, out_features=288, dtype=float32)
(proj): Linear(in_features=96, out_features=96, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=96, out_features=384, dtype=float32)
(fc2): Linear(in_features=384, out_features=96, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[96], epsilon=1e-05)
)
(1): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[96], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=96, out_features=288, dtype=float32)
(proj): Linear(in_features=96, out_features=96, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=96, out_features=384, dtype=float32)
(fc2): Linear(in_features=384, out_features=96, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[96], epsilon=1e-05)
)
)
(patch_merging): PatchMerging(
(reduction): Linear(in_features=384, out_features=192, dtype=float32)
(norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
)
(1): SwinTransformerStage(
(blocks): LayerList(
(0): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[192], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=192, out_features=576, dtype=float32)
(proj): Linear(in_features=192, out_features=192, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=192, out_features=768, dtype=float32)
(fc2): Linear(in_features=768, out_features=192, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[192], epsilon=1e-05)
)
(1): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[192], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=192, out_features=576, dtype=float32)
(proj): Linear(in_features=192, out_features=192, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=192, out_features=768, dtype=float32)
(fc2): Linear(in_features=768, out_features=192, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[192], epsilon=1e-05)
)
)
(patch_merging): PatchMerging(
(reduction): Linear(in_features=768, out_features=384, dtype=float32)
(norm): LayerNorm(normalized_shape=[768], epsilon=1e-05)
)
)
(2): SwinTransformerStage(
(blocks): LayerList(
(0): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(1): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(2): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(3): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(4): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(5): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(6): SwinBlock(
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(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(40): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(41): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(42): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(43): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(44): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(45): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(46): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(47): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(48): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(49): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(50): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(51): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(52): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(53): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(54): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(55): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(56): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(57): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(58): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(59): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(60): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
(61): SwinBlock(
(att_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(attn): window_attention(
(softmax): Softmax(axis=-1)
(qkv): Linear(in_features=384, out_features=1152, dtype=float32)
(proj): Linear(in_features=384, out_features=384, dtype=float32)
)
(mlp): Mlp(
(fc1): Linear(in_features=384, out_features=1536, dtype=float32)
(fc2): Linear(in_features=1536, out_features=384, dtype=float32)
(dropout): Dropout(p=0.0, axis=None, mode=upscale_in_train)
(act): GELU(approximate=False)
)
(mlp_norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
)
)
(patch_merging): Identity()
)
)
(norm): LayerNorm(normalized_shape=[384], epsilon=1e-05)
(avgpool): AdaptiveAvgPool1D(output_size=1)
(fc): Linear(in_features=384, out_features=1000, dtype=float32)
)
---------------------------------------------------------------------------
NameError Traceback (most recent call last)
/tmp/ipykernel_790/2976751405.py in <module>
1 model = Swin()
2 print(model)
----> 3 out = model(t)
4 print(out.shape)
NameError: name 't' is not defined
7. 关于Relative Position Bias
可以参考这里
或者视频
8. 参考
代码参考
视频参考
博客参考