多线程实现socket通信服务器端代码
import socket
import threading
class MyServer(object):
def __init__(self):
# 初始化socket
self.server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# 设置服务器IP地址
host = '192.168.152.1'
# 设置服务器端口号
port = 4321
# 绑定IP地址和端口
self.server.bind((host, port))
# 设置最大监听数
self.server.listen(5)
# 设置一个字典,用来保存每一个客户端的连接和身份信息
self.socket_mapping = {}
# 设置接收的最大字节数
self.maxSize = 1024
def run(self):
while True:
socket, addr = self.server.accept()
# 发送信息,提示客户端已成功连接
socket.send('success!'.encode('utf-8'))
# 将客户端socket等信息存入字典
self.socket_mapping[socket] = addr
# 创建线程,负责获取键盘输入并发送给客户端
threading.Thread(target=self.send_to_client, args=(socket,)).start()
# 创建线程,负责接收客户端信息并转发给其他客户端
threading.Thread(target=self.recv_from_client, args=(socket,)).start()
def send_to_client(self, socket):
"""
获取键盘输入并发送给客户端
:param socket:
:return:
"""
while True:
info = input()
if info == "quit":
socket.close()
for socket in self.socket_mapping.keys():
socket.send(info.encode("utf-8"))
def recv_from_client(self, socket):
"""
接收客户端信息并转发给其他客户端
:param socket:
:return:
"""
while True:
recv_info = socket.recv(self.maxSize).decode('utf-8')
print('client{} say: '.format(self.socket_mapping[socket]), recv_info)
for i_socket in self.socket_mapping.keys():
if i_socket != socket:
i_socket.send(recv_info.encode("utf-8"))
my_server = MyServer()
my_server.run()
多进程实现socket通信服务器端代码
存在的问题:在与客户端连通后,需要服务器先发送两条消息,之后才能正常通信。
import os
import socket
import sys
from multiprocessing import Process, Manager
class MyServer(object):
def __init__(self):
# 初始化socket
self.server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# 设置服务器IP地址
host = '192.168.152.1'
# 设置服务器端口号
port = 4321
# 绑定IP地址和端口
self.server.bind((host, port))
# 设置最大监听数
self.server.listen(5)
# 设置一个字典,用来保存每一个客户端的连接和身份信息
self.socket_mapping = Manager().dict()
# 设置接收的最大字节数
self.maxSize = 1024
# 进程锁
self.share_lock = Manager().Lock()
def run(self):
fn = sys.stdin.fileno()
while True:
socket, addr = self.server.accept()
# 发送信息,提示客户端已成功连接
socket.send('success!'.encode('utf-8'))
# 将客户端socket等信息存入字典
self.modify_mapping(self.socket_mapping, addr, socket, self.share_lock)
# 创建进程,负责获取键盘输入并发送给客户端
Process(target=self.send_to_client, args=(addr, fn)).start()
# 创建进程,负责接收客户端信息并转发给其他客户端
Process(target=self.recv_from_client, args=(addr,)).start()
def send_to_client(self, addr, fn):
"""
获取键盘输入并发送给客户端
:param addr:
:return:
"""
sys.stdin = os.fdopen(fn)
while True:
info = sys.stdin.readline()
if info == "quit":
self.socket_mapping[addr].close()
for socket in self.socket_mapping.values():
socket.send(info.encode("utf-8"))
def recv_from_client(self, addr):
"""
接收客户端信息并转发给其他客户端
:param addr:
:return:
"""
while True:
recv_info = self.socket_mapping.get(addr).recv(self.maxSize).decode('utf-8')
print('client{} say: '.format(addr), recv_info)
for i_addr in self.socket_mapping.keys():
if i_addr != addr:
self.socket_mapping.get(i_addr).send(recv_info.encode("utf-8"))
@staticmethod
def modify_mapping(share_var, share_key, share_value, share_lock):
# 获取锁
share_lock.acquire()
# 修改数据
share_var[share_key] = share_value
# 释放锁
share_lock.release()
if __name__ == "__main__":
my_server = MyServer()
my_server.run()
异步IO实现socket通信服务器端代码
存在的问题:通信时需要相互发送几次消息后,各自才会收到之前的消息并打印。
import socket
import asyncio
import select
class MyServer(object):
def __init__(self):
# 初始化socket
self.server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# 设置服务器IP地址
host = '192.168.152.1'
# 设置服务器端口号
port = 4321
# 绑定IP地址和端口
self.server.bind((host, port))
# 设置最大监听数
self.server.listen(5)
# 设置一个字典,用来保存每一个客户端的连接和身份信息
self.socket_mapping = {self.server: None} # 这里存入self.server是为了充当select.select参数
# 设置接收的最大字节数
self.maxSize = 1024
# 进入事件循环
self.loop = asyncio.get_event_loop()
def run(self):
while True:
# select监听请求对象
rret, _, _ = select.select(self.socket_mapping.keys(), [], [])
for r_socket in rret:
if r_socket is self.server:
socket, addr = r_socket.accept()
# 发送信息,提示客户端已成功连接
socket.send('success!'.encode('utf-8'))
# 将客户端socket等信息存入字典
self.socket_mapping[socket] = addr
else:
task = [self.send_to_client(r_socket), self.recv_from_client(r_socket)]
self.loop.run_until_complete(asyncio.gather(*task))
async def send_to_client(self, socket):
"""
获取键盘输入并发送给客户端
:param socket:
:return:
"""
info = input()
if info == "quit":
socket.close()
for socket in self.socket_mapping.keys():
if socket != self.server:
socket.send(info.encode("utf-8"))
async def recv_from_client(self, socket):
"""
接收客户端信息并转发给其他客户端
:param socket:
:return:
"""
recv_info = socket.recv(self.maxSize).decode('utf-8')
print('client{} say: '.format(self.socket_mapping[socket]), recv_info)
for i_socket in self.socket_mapping.keys():
if i_socket != socket and i_socket != self.server:
i_socket.send(recv_info.encode("utf-8"))
my_server = MyServer()
my_server.run()
客户端代码(使用多线程)
import socket
import threading
class MyClient(object):
def __init__(self):
# 初始化socket
self.client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# 设置服务器IP地址
self.host = '192.168.152.1'
# 设置服务器端口号
self.port = 4321
# 设置接收的最大字节数
self.max_size = 1024
def run(self):
# 与服务器建立连接
self.client.connect((self.host, self.port))
# 创建线程,负责获取键盘输入并发送给服务器
threading.Thread(target=self.sned_to_server).start()
# 创建线程,接收服务器信息
threading.Thread(target=self.recv_from_server).start()
def sned_to_server(self):
"""
获取键盘输入并发送给服务器
"""
while True:
send_msg = input()
self.client.send(send_msg.encode('utf-8'))
if send_msg == 'quit':
break
self.client.close()
def recv_from_server(self):
"""
接收服务器信息
"""
while True:
recv_info = self.client.recv(self.max_size).decode('utf-8')
print('server{} say: '.format((self.host, self.port)), recv_info)
my_client = MyClient()
my_client.run()